- waveLenghtToFrequency(double, double) - Static method in class sim.physics.SWaveOptics
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Méthode pour convertir la longueur d'onde d'une onde en fréquence.
- wavelengthToRGB(double) - Static method in class sim.physics.SWaveOptics
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Convert a wavelength in the visible light spectrum to a RGB color value that is suitable to be displayed on a
monitor.
- wavelengthToSColor(double) - Static method in class sim.physics.SWaveOptics
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Méthode pour convertir une couleur en longueur d'onde dans le domaine du visible (en nm) en couleur de type SColor de format rgb.
- write(BufferedWriter) - Method in class sim.application.util.SConsoleComparator
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- write(BufferedWriter) - Method in class sim.geometry.SBTriangleGeometry
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- write(BufferedWriter) - Method in class sim.geometry.SConeGeometry
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- write(BufferedWriter) - Method in class sim.geometry.SCubeGeometry
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- write(BufferedWriter) - Method in class sim.geometry.SCylinderGeometry
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- write(BufferedWriter) - Method in class sim.geometry.SDiskGeometry
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- write(BufferedWriter) - Method in class sim.geometry.SLens
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- write(BufferedWriter) - Method in class sim.geometry.SPlaneGeometry
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- write(BufferedWriter) - Method in class sim.geometry.SSphereGeometry
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- write(BufferedWriter) - Method in class sim.geometry.SSphericalCapGeometry
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- write(BufferedWriter) - Method in class sim.geometry.STransformableGeometry
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- write(BufferedWriter) - Method in class sim.geometry.STriangleGeometry
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- write(BufferedWriter) - Method in class sim.geometry.STubeGeometry
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- write(BufferedWriter) - Method in class sim.graphics.light.SAmbientLight
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- write(BufferedWriter) - Method in class sim.graphics.light.SApertureMaskLight
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- write(BufferedWriter) - Method in class sim.graphics.light.SDirectionalLight
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- write(BufferedWriter) - Method in class sim.graphics.light.SEllipticalApertureLight
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- write(BufferedWriter) - Method in class sim.graphics.light.SLinearApertureLight
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- write(BufferedWriter) - Method in class sim.graphics.light.SPointLight
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- write(BufferedWriter) - Method in class sim.graphics.light.SRectangularApertureLight
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- write(BufferedWriter) - Method in class sim.graphics.material.SBlinnMaterial
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- write(BufferedWriter) - Method in class sim.graphics.material.SBlinnTextureMaterial
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- write(BufferedWriter) - Method in class sim.graphics.material.SDefaultMaterial
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- write(BufferedWriter) - Method in class sim.graphics.SCamera
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- write(BufferedWriter) - Method in class sim.graphics.SColor
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Méthode pour écrire les paramètres rgba de la couleur dans un fichier en format txt.
- write(BufferedWriter) - Method in class sim.graphics.SModel
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- write(BufferedWriter) - Method in class sim.graphics.SPrimitive
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- write(BufferedWriter) - Method in class sim.graphics.SRaytracerBuilder
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- write(BufferedWriter) - Method in class sim.graphics.SScene
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- write(BufferedWriter) - Method in class sim.graphics.STextureComparator
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- write(BufferedWriter) - Method in class sim.graphics.SViewport
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Méthode pour écrire un objet SReadableWriteable dans un fichier txt.
- write(String) - Method in class sim.loader.texture.DDSImage
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Writes this DDSImage to the specified file name.
- write(FileOutputStream) - Method in class sim.loader.texture.DDSImage
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- write(File) - Method in class sim.loader.texture.DDSImage
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Writes this DDSImage to the specified file name.
- write(BufferedWriter) - Method in class sim.math.SVector3d
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Méthode pour écrire les paramètres xyz du vecteur dans un fichier en format txt.
- write(BufferedWriter) - Method in class sim.math.SVector4d
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- write(BufferedWriter) - Method in class sim.math.SVectorPixel
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- write(BufferedWriter) - Method in class sim.math.SVectorUV
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- write(String) - Method in class sim.util.SAbstractReadableWriteable
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Méthode pour écrire l'objet SAbstractReadableWriteable dans un fichier txt.
- write(BufferedWriter) - Method in interface sim.util.SWriteable
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Méthode pour écrire un objet SWriteable dans un fichier txt en utilisant un BufferedWriter.
- writeDefaultScene() - Method in class sim.application.util.SRendererInfo
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Méthode pour faire l'écriture de la scène par défaut.
- writeFile() - Method in class sim.application.util.SConfiguration
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Méthode pour écrire le fichier de configuration.
- writeImage() - Method in class sim.graphics.SViewport
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Méthode pour dessiner le viewport dans un fichier image.
- writeInfo() - Method in class sim.application.util.SRendererInfo
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Méthode pour faire l'affichage d'un message d'information en lien avec l'application SIMRenderer.